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Cosmic Command
is a tactical arcade card game about winning back your place in the stars. I wanted to channel the vibes of the old Windows 95/98 PC Game collections from my childhood like Galaxy of Games.

Choose your captain and fight through a full 15-level run of rival challengers in the corrupted Grand Circuit. Each match is a battle for control across 3 sectors. Win 2 of 3 to survive and keep climbing.

Every turn is simple:

  • draw 1 card
  • play 1 card
  • outscore your opponent in the sectors that matter most

But the deeper you go, the trickier the circuit becomes.

Each team has its own special ability:

  • Comet Otters draw and discard to cycle for better options
  • Void Foxes play face down (hidden)
  • Rocket Bears reveal face down (hidden) enemy foxes
  • Star Hares can "Burrow" cards back to your hand for clever repositioning

Along the way, you will face:

  • shifting sector modifiers
  • purchasable items
  • hidden information
  • tight tie-breakers
  • increasingly dangerous opponents

The rules are easy to learn, but every match becomes a test of timing, risk, and lane control.

Fight through every rival. Defeat every champion. Clear your name. Take back the stars.

How to Play

  • Pick a card and place it in 1 of 3 spaces.
  • Each side can put down up to 3 cards in each space.
  • When a space is full, the bigger total wins that space.
  • Win 2 of the 3 spaces to win the match.

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